How To Install Mods On Dolphin

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12-20-2017, 10:43 AM

Shows how to make a virtual SD card, required by many homebrew apps and game mods. NAND Usage Guide. Explains how to dump and use your Wii's NAND in Dolphin. FIFO Player documentation (for testers and developers) The FIFO Player is a feature of Dolphin.

Hello,
So recently I have been messing around with the possibilities of the Dolphin emulator. Awhile back ago I learned how to mod games on my Wii U's Virtual Wii. I never really got too deep into modding on there and I knew I could do it. Recently I have been searching for ways to mod my games in the same way that I did on the Wii. I have seen Project M emulated on this emulator and the Homebrew Channel booting. I am currently looking to install CTGP, and ways to download and inject custom Mario Kart Wii tracks, and music into the game. I would also like to get knowledge on how to find and install mods that work for Dolphin. I want to be able to find a mod and know how to install it like how I could on Riivolution and Homebrew.
I have tried to boot the boot.elf files with all necessary files in the SD card. The Homebrew channel gives an 'invalid write to' error while Riivolution and CTGP don't boot at all. I have heard that Homebrew was designed to crash dolphin, but I thought that was patched when it became open source. Maybe I have invalid info, but I have seen people do it. I have seen CTGP booted before as well for other people. I just cannot figure out how I can mod using these techniques and using other techniques as well. I have one mod currently installed and it was an ISO patcher. I have searched for my questions, but found no answer.
To sum it all up, I would like to learn how to mod my Wii games in general and have the knowledge and instructions to install mods on dolphin. Thanks in advance for your help.

Playing a game in Dolphin instead of the GameCube or Wii can make a huge difference in visual quality. With HD output, Dolphin can bring the best out of many stunning titles. But beyond that, an assortment of crazy enhancements, including 3D output, free camera, widescreen hacks, a higher clocked emulated CPU and much more, can absolutely transform titles into new experiences even for veterans after many playthroughs.

  1. These Mods should be created and could be installed in the admin part of Dolphin like Joomla do there mod and they can still get paid for there mods. I'm Coverting back over to Joomla just because of the support and installing mods.
  2. Ever wondered how to load HD textures to go along side the upscaled rendering on Dolphin? Well now you know!Find custom textures here: https://forums.dolphin.
  3. I am currently looking to install CTGP, and ways to download and inject custom Mario Kart Wii tracks, and music into the game. I would also like to get knowledge on how to find and install mods that work for Dolphin. I want to be able to find a mod and know how to install it like how I could on Riivolution and Homebrew.

Super Mario Sunshine is a beautiful GameCube platformer released in 2002. While its sequels on the Wii, Super Mario Galaxy 1 and 2 run at a fluid 60 frames per second, Super Mario Sunshine is only a 30 FPS (or 25 in PAL) game.

Mods

While an emulator can't do much on its own to increase the framerate of a game, one of our users, ehw, believed that it would be possible to modify the game to run at a higher framerate. Mixed with the enhancements in Dolphin, ehw modified Super Mario Sunshine to run at 60 FPS without doubling the speed of the game!


Super Mario Sunshine @ 60 FPS
Watch in 1080p60 for the best experience!
How To Install Mods On Dolphin


Super Mario Sunshine's current 60 FPS hack comprises of three (and an optional fourth) part. Firstly, the vbeam speedhack has to be turned on in order to modify the timings of the emulator. It's possible that simply flipping Dolphin's framelimit to run at 120 FPS would be fine, but the emulator stretches audio at non-standard framerates, blocking this possiblity for now. Secondly, a small game patch is applied. This actually makes the gameplay run half speed at 30 FPS. Thirdly, Dolphin's audio timings are modified to run at half speed; so the game also sounds normal at double speed. Lastly, on some versions of the hack, the level select cheat is required to get into certain stages.


Super Mario Sunshine Higher FPS Patches

  • Mac os image viewer. 0x804167B8:dword:0x3F600000 - Slightly slower 60 FPS Patch, but runs perfectly.

  • 0x804167B8:dword:0x3F800000 - even smoother 60 FPS Patch, but breaks things.

  • 0x804167B8:dword:0x40000000 - 120 FPS hack for those with high framerate monitors.

How to install mods youtubeHow To Install Mods On Dolphin


By applying patch into Dolphin's INI and then enabling it, along with the steps above, Super Mario Sunshine will run at 60 FPS. This is the key ingredient that makes it all work. For a more technical, the creator wrote an explanation on the inner workings of the process and final patch.

Depending on the value of the patch, you can get a near perfect 60 FPS hack where the game is completable, or an even smoother variant that breaks certain stage portals. There is also a 120 FPS hack for those with high framerate monitors and T.V.s, but it breaks things just like the smoother variant of the 60 FPS hack. Super Mario Sunshine is an absolute joy to play at 60 FPS, and fans of the game should truly enjoy the work put forth.

On another note, ehw also came up with more hacks for Pikmin 2 and Gauntlet: Dark Legacy. Pikmin 2 is completely playable with just the patch, but some cutscenes seem to play at double speed. Gauntlet Dark Legacy requires setting the framelimit to 120 and setting the CPU Clock Override value to 300 - 400% (!) in order to maintain 60 FPS at all times, and even then some animations are a tiny bit strange due to running at 30 FPS with no interpolation. This makes the game very difficult to run at 60 FPS on all but the most powerful computers. Considering that it was a 15 - 20FPS game on console, the difference here is even greater than the other hacks.

Operator


Pikmin 2 @ 60 FPS


How To Install Mods Forge

Pikmin 1 is even stranger; it requires no game-side patch. Simply enable the vbeam speedhack and tell Dolphin's audio output to make it run at 60 FPS without side effects! There are also a variety of hacks/patches that have existed for Super Smash Bros. Melee and Brawl to make them run at pretty much any framerate without problems, including 30 FPS, 120 FPS and beyond. This is mostly done by using the settings for their slow motion modes, and unfortunately can't be done in other games.

With these four games brought up to 60 FPS, it can only make people wonder if other titles could be brought to 60 FPS in a similar way. Think about all of the seminal titles with huge, sprawling worlds that could be made more beautiful with an even better framerate. Anyone can experiment, dig around and try things as long as they have the game. Do note that reverse engineering chops may be needed for some games more than others.

Hopefully with the potential power of these patches on full display, Dolphin will see more patches and better versions of the existing patches in the future!

For those looking for more information on the patches and how they were made, please checkout the following links.

Super Mario Sunshine - http://jul.rustedlogic.net/thread.php?id=17475
Pikmin 2 - http://jul.rustedlogic.net/thread.php?id=17484

For users wondering about the audio hack. It was this line in SystemTimers.cpp that was modified:

How To Install Mods On Minecraft

int period = CPU_CORE_CLOCK / (AudioInterface::GetAIDSampleRate() * 4 / 32 * fields);

By adding a multiplier of two at the end (before the semicolon), you'll break audio in almost everything except certain titles running with a 60 FPS patch. This is how audio was fixed in Super Mario Sunshine, for instance.


How To Install Mods On Dolphin Emulator

Install

Update

How To Install Game Mods

As of 4.0-5432 the vbeam speedhack was removed due to concerns that more 60 FPS patches would rely on broken behavior. In order to promote well made patches (that could in theory work on console even, given enough power) the hack was removed. What does this mean for the featured Super Mario Sunshine and Pikmin 2 hacks? Not all that much. For Super Mario Sunshine, simply setting the framelimiter to 120, and things will continue to work as per normal.

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This was a concern that was no expressed until multiple 60 FPS hacks showed up relying on the vbeam speedhack. Developers realized that the (incomplete and broken) vbeam speedhack was not in Dolphin's long term plans, and thus axed it before there was a heavy reliance on it by potential framerate hacks.